Vray Render Mask Maker

The VRay Render Mask was added back in Vray 3.0 I think, you can do include/excludes, choose to only render your selected object or put an image mask in to render this.

Back then, I wrote this tool, which I completely forgot about until today which allows you to basically draw out multiple render regions and set this up as Render Mask.

VRayRenderMaskMaker

It has a fairly simple but nifty UI with some clever bits of power, like being able to use MME and adding the selected objects… (using a very dirty hack).  Most of the time I think most people will just draw out areas. Overlapping areas don’t get rendered twice so you can draw some fine detailed areas to re-render if you want, but always give yourself a little bit of bleed as there’s a small precision loss in the scaling.

Find it on…

http://www.scriptspot.com/3ds-max/scripts/vray-render-mask-maker

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About davewortley

Somewhere between an artist and a programmer, I like technical things, but being creative. I love problem solving and coming up with elaborate solutions. This blog is where I shall share ideas, tips, tutorials and anything that amuses me.
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