Monthly Archives: June 2015

Nothing is ever finished…

Last week I released a little script called the VRay Material Override Excluder. Just to prove nothing is ever finished, even the name has changed since I last blogged about it on here. Updates include, support for VRay Material … Continue reading

Posted in 3dsmax, MaxScript | Leave a comment

Chalk Mat Switcher

Do you use the Vray Material Override to do chalk renders and wish that it would allow you to exclude certain materials? Like VRayLightMtl and any refractive materials like glass? Well now you can using this little script.  It sets up a … Continue reading

Posted in Uncategorized | Leave a comment