Monthly Archives: June 2012

Lesson 5: Basics of Functions

Back in Lesson 1 I gave you the challenge to make a simple interface and add 4 buttons which gave you MessageBox prompts when you pressed them. Hopefully you came up with something like this…. Try(DestroyDialog RL_Test)catch() Rollout RL_Test “Test” … Continue reading

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Lesson 4: Randomness…

Just a quick one today on random numbers. It’s really easy to make random numbers in maxscript, there’s a built in random number function. Random 1 100 This will return a random number between 1 and 100, and it will … Continue reading

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Lesson 3: Challenge and the Maxscript Listener

So I’ve given you a few things to look at, hopefully some of you have had a play, for those that haven’t, try making the button change the properties on other controls. i.e. press the button and the radio button … Continue reading

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Lesson 3: More building interfaces

I always find something quite satisfying about building an interface, the only issue is it can be quite quick to build something that looks good and has amazing intentions but can then take a long time to make it all … Continue reading

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Making Render Element Masks

Another post from CGTalk…. Hey guys, I’m being a bit lazy so I thought I’d ask you clever peeps if there was a way to do the following: I have a number of Selection Sets which I would like to … Continue reading

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Lesson 2: Classes, SuperclassOf and ClassOf

It’s really important when you’re writing scripts to understand what class nodes are in 3dsmax. You can use classes to quickly select things, like for instances select cameras Will select all the cameras in your scene. If you create a … Continue reading

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Distributing random objects to helpers.

So here’s  a quick problem from CGTalk which is a classic example of how just a simple bit of MaxScript knowledge can help: Hey whats up guys, Working on an interesting project where we’re modeling a parking lot environment, but … Continue reading

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Lesson 1: The first script….

Before I make any scripts, I like to build out an interface, so here’s a quick lesson on the basics of interface building. I find it helps me map out what I need to code.  So straight out here’s the … Continue reading

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Hello World

First post here…. Welcome to my blog… if you’re reading this and you know nothing about scripting I ask you, “why don’t you script?” For me the thought of coding as a language is what really makes it as powerful … Continue reading

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